(svn r21728) -Fix/Feature [FS#4331]: (configurably) limit amount of tiles that can be cleared/terraformed by a company
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@@ -2405,6 +2405,13 @@ bool AfterLoadGame()
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ClrBit(t->flags, 5);
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SetBit(t->vehicle_flags, VF_PATHFINDER_LOST);
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}
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/* Introduced terraform/clear limits. */
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Company *c;
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FOR_ALL_COMPANIES(c) {
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c->terraform_limit = _settings_game.construction.terraform_frame_burst << 16;
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c->clear_limit = _settings_game.construction.clear_frame_burst << 16;
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}
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}
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/* Road stops is 'only' updating some caches */
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@@ -140,6 +140,9 @@ static const SaveLoad _company_desc[] = {
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SLE_CONDNULL(1, 107, 111), ///< is_noai
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SLE_CONDNULL(1, 4, 99),
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SLE_CONDVAR(CompanyProperties, terraform_limit, SLE_UINT32, 156, SL_MAX_VERSION),
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SLE_CONDVAR(CompanyProperties, clear_limit, SLE_UINT32, 156, SL_MAX_VERSION),
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SLE_END()
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};
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@@ -220,8 +220,9 @@
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* 153 21263
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* 154 21426
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* 155 21453
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* 156 !!TODO!!
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*/
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extern const uint16 SAVEGAME_VERSION = 155; ///< Current savegame version of OpenTTD.
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extern const uint16 SAVEGAME_VERSION = 156; ///< Current savegame version of OpenTTD.
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SavegameType _savegame_type; ///< type of savegame we are loading
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