(svn r21728) -Fix/Feature [FS#4331]: (configurably) limit amount of tiles that can be cleared/terraformed by a company

This commit is contained in:
rubidium
2011-01-04 22:50:09 +00:00
parent c060890062
commit be077e030e
12 changed files with 87 additions and 3 deletions

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@@ -214,6 +214,11 @@ struct ConstructionSettings {
bool freeform_edges; ///< allow terraforming the tiles at the map edges
uint8 extra_tree_placement; ///< (dis)allow building extra trees in-game
uint8 command_pause_level; ///< level/amount of commands that can't be executed while paused
uint32 terraform_per_64k_frames; ///< how many tile heights may, over a long period, be terraformed per 65536 frames?
uint16 terraform_frame_burst; ///< how many tile heights may, over a short period, be terraformed?
uint32 clear_per_64k_frames; ///< how many tiles may, over a long period, be cleared per 65536 frames?
uint16 clear_frame_burst; ///< how many tiles may, over a short period, be cleared?
};
/** Settings related to the AI. */