Codechange: use NetworkAddress instead of two host/port variables where possible

This also means we no longer need last_host/last_port, but can
just use a single last_joined setting.
This commit is contained in:
Patric Stout
2021-04-29 12:09:03 +02:00
committed by Patric Stout
parent 99f998805b
commit be37a2cab8
11 changed files with 112 additions and 141 deletions

View File

@@ -151,7 +151,7 @@ void NetworkGameListRequery()
/* item gets mostly zeroed by NetworkUDPQueryServer */
uint8 retries = item->retries;
NetworkUDPQueryServer(NetworkAddress(item->address));
NetworkUDPQueryServer(item->address);
item->retries = (retries >= REFRESH_GAMEINFO_X_REQUERIES) ? 0 : retries;
}
}