Update multiple docks to use savegame framework, fix merge conflicts
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@@ -439,8 +439,8 @@ static const SaveLoad _station_desc[] = {
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SLE_REF(Station, bus_stops, REF_ROADSTOPS),
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SLE_REF(Station, truck_stops, REF_ROADSTOPS),
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SLE_CONDVAR(Station, dock_station.tile, SLE_UINT32, 0, SL_PATCH_PACK_1_18 - 1),
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SLE_CONDREF(Station, docks, REF_DOCKS, SL_PATCH_PACK_1_18, SL_MAX_VERSION),
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SLE_CONDVAR_X(Station, dock_station.tile, SLE_UINT32, 0, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_MULTIPLE_DOCKS, 0, 0)),
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SLE_CONDREF_X(Station, docks, REF_DOCKS, 0, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_MULTIPLE_DOCKS, 1)),
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SLE_VAR(Station, airport.tile, SLE_UINT32),
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SLE_CONDVAR(Station, airport.w, SLE_FILE_U8 | SLE_VAR_U16, 140, SL_MAX_VERSION),
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SLE_CONDVAR(Station, airport.h, SLE_FILE_U8 | SLE_VAR_U16, 140, SL_MAX_VERSION),
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