(svn r15350) -Codechange: Create a spec array to hold the data definitions of unmovables objects.
Note that this is the very basic spec, it will be populated a bit more, later.
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@@ -22,6 +22,7 @@
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#include "economy_func.h"
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#include "cheat_type.h"
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#include "landscape_type.h"
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#include "unmovable.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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@@ -132,7 +133,7 @@ CommandCost CmdPurchaseLandArea(TileIndex tile, uint32 flags, uint32 p1, uint32
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MarkTileDirtyByTile(tile);
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}
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return cost.AddCost(_price.clear_roughland * 10);
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return cost.AddCost(GetUnmovableSpec(UNMOVABLE_OWNED_LAND)->GetBuildingCost());
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}
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/** Sell a land area. Actually you only sell one tile, so
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@@ -152,7 +153,7 @@ CommandCost CmdSellLandArea(TileIndex tile, uint32 flags, uint32 p1, uint32 p2,
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if (flags & DC_EXEC) DoClearSquare(tile);
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return CommandCost(EXPENSES_CONSTRUCTION, - _price.clear_roughland * 2);
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return CommandCost(EXPENSES_CONSTRUCTION, - GetUnmovableSpec(UNMOVABLE_OWNED_LAND)->GetRemovalCost());
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}
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static Foundation GetFoundation_Unmovable(TileIndex tile, Slope tileh);
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@@ -300,13 +301,7 @@ static void GetAcceptedCargo_Unmovable(TileIndex tile, AcceptedCargo ac)
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static void GetTileDesc_Unmovable(TileIndex tile, TileDesc *td)
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{
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switch (GetUnmovableType(tile)) {
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case UNMOVABLE_TRANSMITTER: td->str = STR_5801_TRANSMITTER; break;
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case UNMOVABLE_LIGHTHOUSE: td->str = STR_5802_LIGHTHOUSE; break;
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case UNMOVABLE_STATUE: td->str = STR_2016_STATUE; break;
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case UNMOVABLE_OWNED_LAND: td->str = STR_5805_COMPANY_OWNED_LAND; break;
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default: td->str = STR_5803_COMPANY_HEADQUARTERS; break;
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}
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td->str = GetUnmovableSpec(GetUnmovableType(tile))->name;
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td->owner[0] = GetTileOwner(tile);
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}
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