(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
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@@ -299,7 +299,7 @@ static void GenerateCompanyName(Player *p)
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t = ClosestTownFromTile(tile, (uint)-1);
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if (IS_INT_INSIDE(t->townnametype, SPECSTR_TOWNNAME_START, SPECSTR_TOWNNAME_LAST+1)) {
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if (IsInsideMM(t->townnametype, SPECSTR_TOWNNAME_START, SPECSTR_TOWNNAME_LAST+1)) {
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str = t->townnametype - SPECSTR_TOWNNAME_START + SPECSTR_PLAYERNAME_START;
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strp = t->townnameparts;
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