(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
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@@ -511,7 +511,7 @@ static void GameDifficultyWndProc(Window *w, WindowEvent *e)
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return;
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x = e->we.click.pt.x - 5;
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if (!IS_INT_INSIDE(x, 0, 21)) // Button area
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if (!IsInsideMM(x, 0, 21)) // Button area
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return;
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y = e->we.click.pt.y - GAMEDIFF_WND_TOP_OFFSET;
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@@ -1101,7 +1101,7 @@ static void CustCurrencyWndProc(Window *w, WindowEvent *e)
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switch (line) {
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case 0: // rate
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if (IS_INT_INSIDE(x, 10, 30)) { // clicked buttons
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if (IsInsideMM(x, 10, 30)) { // clicked buttons
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if (x < 20) {
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if (_custom_currency.rate > 1) _custom_currency.rate--;
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WP(w,def_d).data_1 = 1 << (line * 2 + 0);
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@@ -1118,7 +1118,7 @@ static void CustCurrencyWndProc(Window *w, WindowEvent *e)
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break;
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case 1: // separator
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if (IS_INT_INSIDE(x, 10, 30)) { // clicked button
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if (IsInsideMM(x, 10, 30)) { // clicked button
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WP(w,def_d).data_1 = 1 << (line * 2 + 1);
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}
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str = BindCString(_str_separator);
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@@ -1126,7 +1126,7 @@ static void CustCurrencyWndProc(Window *w, WindowEvent *e)
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break;
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case 2: // prefix
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if (IS_INT_INSIDE(x, 10, 30)) { // clicked button
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if (IsInsideMM(x, 10, 30)) { // clicked button
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WP(w,def_d).data_1 = 1 << (line * 2 + 1);
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}
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str = BindCString(_custom_currency.prefix);
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@@ -1134,7 +1134,7 @@ static void CustCurrencyWndProc(Window *w, WindowEvent *e)
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break;
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case 3: // suffix
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if (IS_INT_INSIDE(x, 10, 30)) { // clicked button
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if (IsInsideMM(x, 10, 30)) { // clicked button
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WP(w,def_d).data_1 = 1 << (line * 2 + 1);
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}
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str = BindCString(_custom_currency.suffix);
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@@ -1142,7 +1142,7 @@ static void CustCurrencyWndProc(Window *w, WindowEvent *e)
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break;
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case 4: // to euro
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if (IS_INT_INSIDE(x, 10, 30)) { // clicked buttons
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if (IsInsideMM(x, 10, 30)) { // clicked buttons
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if (x < 20) {
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_custom_currency.to_euro = (_custom_currency.to_euro <= 2000) ?
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CF_NOEURO : _custom_currency.to_euro - 1;
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