Codechange: Replace SmallVector::Clear() with std::vector::clear()
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@@ -1228,7 +1228,7 @@ struct BuildVehicleWindow : Window {
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this->filter.railtype = (this->listview_mode) ? RAILTYPE_END : GetRailType(this->window_number);
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this->eng_list.Clear();
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this->eng_list.clear();
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/* Make list of all available train engines and wagons.
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* Also check to see if the previously selected engine is still available,
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@@ -1276,7 +1276,7 @@ struct BuildVehicleWindow : Window {
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{
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EngineID sel_id = INVALID_ENGINE;
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this->eng_list.Clear();
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this->eng_list.clear();
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const Engine *e;
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FOR_ALL_ENGINES_OF_TYPE(e, VEH_ROAD) {
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@@ -1295,7 +1295,7 @@ struct BuildVehicleWindow : Window {
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void GenerateBuildShipList()
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{
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EngineID sel_id = INVALID_ENGINE;
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this->eng_list.Clear();
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this->eng_list.clear();
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const Engine *e;
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FOR_ALL_ENGINES_OF_TYPE(e, VEH_SHIP) {
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@@ -1314,7 +1314,7 @@ struct BuildVehicleWindow : Window {
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{
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EngineID sel_id = INVALID_ENGINE;
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this->eng_list.Clear();
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this->eng_list.clear();
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const Station *st = this->listview_mode ? NULL : Station::GetByTile(this->window_number);
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