Codechange: Replace SmallVector::Clear() with std::vector::clear()
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@@ -3024,7 +3024,7 @@ void HandleMouseEvents()
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Blitter *blitter = BlitterFactory::GetCurrentBlitter();
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_newgrf_debug_sprite_picker.clicked_pixel = blitter->MoveTo(_screen.dst_ptr, _cursor.pos.x, _cursor.pos.y);
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_newgrf_debug_sprite_picker.click_time = _realtime_tick;
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_newgrf_debug_sprite_picker.sprites.Clear();
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_newgrf_debug_sprite_picker.sprites.clear();
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_newgrf_debug_sprite_picker.mode = SPM_REDRAW;
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MarkWholeScreenDirty();
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} else {
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@@ -3255,7 +3255,7 @@ void Window::ProcessScheduledInvalidations()
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for (int *data = this->scheduled_invalidation_data.Begin(); this->window_class != WC_INVALID && data != this->scheduled_invalidation_data.End(); data++) {
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this->OnInvalidateData(*data, true);
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}
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this->scheduled_invalidation_data.Clear();
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this->scheduled_invalidation_data.clear();
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}
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/**
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