Allow building on coast tiles
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@@ -447,7 +447,7 @@ static TileIndex BuildBridge(PathNode *current, TileIndex end_tile = INVALID_TIL
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if (!IsValidTile(end_tile)) return INVALID_TILE;
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if (GetTileSlope(start_tile) != ComplementSlope(GetTileSlope(end_tile))) return INVALID_TILE;
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if (!IsTileType(end_tile, MP_CLEAR) && !IsTileType(end_tile, MP_TREES)) return INVALID_TILE;
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if (!IsTileType(end_tile, MP_CLEAR) && !IsTileType(end_tile, MP_TREES) && !IsCoastTile(end_tile)) return INVALID_TILE;
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}
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assert(!build_bridge || (IsValidTile(end_tile) && GetTileSlope(start_tile) == ComplementSlope(GetTileSlope(end_tile))));
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@@ -498,7 +498,7 @@ static TileIndex BuildRiverBridge(PathNode *current, const DiagDirection road_di
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(GetTileZ(tile) <= GetTileZ(start_tile));
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tile += TileOffsByDiagDir(road_direction)) {
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if ((IsTileType(tile, MP_CLEAR) || IsTileType(tile, MP_TREES)) &&
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if ((IsTileType(tile, MP_CLEAR) || IsTileType(tile, MP_TREES) || IsCoastTile(tile)) &&
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GetTileZ(tile) <= GetTileZ(start_tile) &&
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GetTileSlope(tile) == SLOPE_FLAT) {
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end_tile = tile;
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@@ -507,7 +507,7 @@ static TileIndex BuildRiverBridge(PathNode *current, const DiagDirection road_di
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}
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if (!IsValidTile(end_tile)) return INVALID_TILE;
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if (!IsTileType(end_tile, MP_CLEAR) && !IsTileType(end_tile, MP_TREES)) return INVALID_TILE;
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if (!IsTileType(end_tile, MP_CLEAR) && !IsTileType(end_tile, MP_TREES) && !IsCoastTile(end_tile)) return INVALID_TILE;
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}
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assert(!build_bridge || IsValidTile(end_tile));
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@@ -549,7 +549,7 @@ static bool IsValidNeighbourOfPreviousTile(const TileIndex tile, const TileIndex
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return (tunnel_direction == forward_direction);
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}
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if (!IsTileType(tile, MP_CLEAR) && !IsTileType(tile, MP_TREES) && !IsTileType(tile, MP_ROAD)) return false;
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if (!IsTileType(tile, MP_CLEAR) && !IsTileType(tile, MP_TREES) && !IsTileType(tile, MP_ROAD) && !IsCoastTile(tile)) return false;
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const auto slope = GetTileSlope(tile);
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