(svn r23350) -Add: support different ScriptTypes in the helper functions for GetClassName (Rubidium)
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@@ -28,14 +28,14 @@ void AIScanner::RescanAIDir()
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this->Scan(PATHSEP "library.nut", AI_LIBRARY_DIR);
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}
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template <> const char *GetClassName<AIInfo>() { return "AIInfo"; }
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template <> const char *GetClassName<AIInfo, ST_AI>() { return "AIInfo"; }
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AIScanner::AIScanner() :
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ScriptScanner(),
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info_dummy(NULL)
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{
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/* Create the AIInfo class, and add the RegisterAI function */
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DefSQClass <AIInfo> SQAIInfo("AIInfo");
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DefSQClass<AIInfo, ST_AI> SQAIInfo("AIInfo");
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SQAIInfo.PreRegister(engine);
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SQAIInfo.AddConstructor<void (AIInfo::*)(), 1>(engine, "x");
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SQAIInfo.DefSQAdvancedMethod(this->engine, &AIInfo::AddSetting, "AddSetting");
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