(svn r24905) -Feature(ish): Implement station randomisation triggers.

This commit is contained in:
peter1138
2013-01-11 07:39:25 +00:00
parent 4ebbfc3de4
commit c00a400cc7
12 changed files with 127 additions and 11 deletions

View File

@@ -71,6 +71,7 @@ struct BaseStation : StationPool::PoolItem<&_station_pool> {
uint16 random_bits; ///< Random bits assigned to this station
byte waiting_triggers; ///< Waiting triggers (NewGRF) for this station
uint8 cached_anim_triggers; ///< NOSAVE: Combined animation trigger bitmask, used to determine if trigger processing should happen.
uint32 cached_cargo_triggers; ///< NOSAVE: Combined cargo trigger bitmask
TileArea train_station; ///< Tile area the train 'station' part covers
StationRect rect; ///< NOSAVE: Station spread out rectangle maintained by StationRect::xxx() functions