Feature: Add NotRoadTypes (NRT)
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51
src/newgrf_roadtype.h
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51
src/newgrf_roadtype.h
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/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file newgrf_roadtype.h NewGRF handling of road types. */
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#ifndef NEWGRF_ROADTYPE_H
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#define NEWGRF_ROADTYPE_H
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#include "road.h"
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#include "newgrf_commons.h"
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#include "newgrf_spritegroup.h"
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/** Resolver for the railtype scope. */
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struct RoadTypeScopeResolver : public ScopeResolver {
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TileIndex tile; ///< Tracktile. For track on a bridge this is the southern bridgehead.
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TileContext context; ///< Are we resolving sprites for the upper halftile, or on a bridge?
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RoadTypeScopeResolver(ResolverObject &ro, TileIndex tile, TileContext context);
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/* virtual */ uint32 GetRandomBits() const;
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/* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const;
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};
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/** Resolver object for road types. */
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struct RoadTypeResolverObject : public ResolverObject {
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RoadTypeScopeResolver roadtype_scope; ///< Resolver for the roadtype scope.
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RoadTypeResolverObject(const RoadTypeInfo *rti, TileIndex tile, TileContext context, RoadTypeSpriteGroup rtsg, uint32 param1 = 0, uint32 param2 = 0);
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/* virtual */ ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0)
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{
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switch (scope) {
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case VSG_SCOPE_SELF: return &this->roadtype_scope;
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default: return ResolverObject::GetScope(scope, relative);
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}
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}
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/* virtual */ const SpriteGroup *ResolveReal(const RealSpriteGroup *group) const;
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};
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SpriteID GetCustomRoadSprite(const RoadTypeInfo *rti, TileIndex tile, RoadTypeSpriteGroup rtsg, TileContext context = TCX_NORMAL, uint *num_results = nullptr);
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uint8 GetReverseRoadTypeTranslation(RoadType roadtype, const GRFFile *grffile);
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#endif /* NEWGRF_ROADTYPE_H */
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