Feature: Add NotRoadTypes (NRT)
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@@ -90,7 +90,7 @@ static void _DoCommandReturnBuildTunnel1(class ScriptInstance *instance)
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uint type = 0;
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if (vehicle_type == ScriptVehicle::VT_ROAD) {
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type |= (TRANSPORT_ROAD << 8);
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type |= ::RoadTypeToRoadTypes((::RoadType)ScriptObject::GetRoadType());
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type |= ScriptRoad::GetCurrentRoadType();
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} else {
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type |= (TRANSPORT_RAIL << 8);
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type |= ScriptRail::GetCurrentRailType();
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