Codechange: let NewGRF sounds make use of RandomAccessFile instead of the FIO slot functions
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@@ -91,8 +91,6 @@ enum FileSlots {
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* and thus cannot be used for files, which are continuously accessed during a game.
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*/
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CONFIG_SLOT = 0,
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/** Slot for the sound. */
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SOUND_SLOT = 1,
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/** First slot usable for (New)GRFs used during the game. */
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FIRST_GRF_SLOT = 2,
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/** Maximum number of slots. */
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