Codechange: let NewGRF sounds make use of RandomAccessFile instead of the FIO slot functions

This commit is contained in:
Rubidium
2021-04-13 21:58:56 +02:00
committed by rubidium42
parent b144e56b2c
commit c097bc9d7d
7 changed files with 79 additions and 64 deletions

View File

@@ -91,8 +91,6 @@ enum FileSlots {
* and thus cannot be used for files, which are continuously accessed during a game.
*/
CONFIG_SLOT = 0,
/** Slot for the sound. */
SOUND_SLOT = 1,
/** First slot usable for (New)GRFs used during the game. */
FIRST_GRF_SLOT = 2,
/** Maximum number of slots. */