(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
This commit is contained in:
@@ -174,7 +174,7 @@ static void *ReadSprite(SpriteCache *sc, SpriteID id, SpriteType sprite_type)
|
||||
int num = FioReadWord();
|
||||
byte type = FioReadByte();
|
||||
|
||||
/* Type 0xFF indicates either a colormap or some other non-sprite info */
|
||||
/* Type 0xFF indicates either a colourmap or some other non-sprite info */
|
||||
assert((type == 0xFF) == (sprite_type == ST_RECOLOUR));
|
||||
if (type == 0xFF) {
|
||||
/* "Normal" recolour sprites are ALWAYS 257 bytes. Then there is a small
|
||||
|
Reference in New Issue
Block a user