(svn r15428) -Codechange: consistently use colour instead of having both color and colour.

This commit is contained in:
rubidium
2009-02-09 02:57:15 +00:00
parent 90e2465d7d
commit c0a8d09ca7
102 changed files with 862 additions and 862 deletions

View File

@@ -174,7 +174,7 @@ static void *ReadSprite(SpriteCache *sc, SpriteID id, SpriteType sprite_type)
int num = FioReadWord();
byte type = FioReadByte();
/* Type 0xFF indicates either a colormap or some other non-sprite info */
/* Type 0xFF indicates either a colourmap or some other non-sprite info */
assert((type == 0xFF) == (sprite_type == ST_RECOLOUR));
if (type == 0xFF) {
/* "Normal" recolour sprites are ALWAYS 257 bytes. Then there is a small