Codechange: Store Colours in Colours type. (#11625)
This reduces casts, some magic numbers, and introduces a bit of type-safety.
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@@ -113,7 +113,7 @@ struct HouseSpec {
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/* NewHouses properties */
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GRFFileProps grf_prop; ///< Properties related the the grf file
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uint16_t callback_mask; ///< Bitmask of house callbacks that have to be called
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byte random_colour[4]; ///< 4 "random" colours
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Colours random_colour[4]; ///< 4 "random" colours
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byte probability; ///< Relative probability of appearing (16 is the standard value)
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HouseExtraFlags extra_flags; ///< some more flags
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HouseClassID class_id; ///< defines the class this house has (not grf file based)
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