Codechange: Store Colours in Colours type. (#11625)
This reduces casts, some magic numbers, and introduces a bit of type-safety.
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@@ -876,11 +876,11 @@ static void MakeNewGameDone()
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if (_settings_client.gui.starting_colour != COLOUR_END) {
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c->colour = _settings_client.gui.starting_colour;
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ResetCompanyLivery(c);
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_company_colours[c->index] = (Colours)c->colour;
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_company_colours[c->index] = c->colour;
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}
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if (_settings_client.gui.starting_colour_secondary != COLOUR_END && HasBit(_loaded_newgrf_features.used_liveries, LS_DEFAULT)) {
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Command<CMD_SET_COMPANY_COLOUR>::Post(LS_DEFAULT, false, (Colours)_settings_client.gui.starting_colour_secondary);
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Command<CMD_SET_COMPANY_COLOUR>::Post(LS_DEFAULT, false, _settings_client.gui.starting_colour_secondary);
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}
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OnStartGame(false);
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