GRF: Initial support for > 255 objects per GRF

This commit is contained in:
Jonathan G Rennison
2023-02-11 00:30:16 +00:00
parent 26dc69ff13
commit c0c9c66f7b
7 changed files with 19 additions and 26 deletions

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@@ -4289,14 +4289,13 @@ static ChangeInfoResult ObjectChangeInfo(uint id, int numinfo, int prop, const G
{ {
ChangeInfoResult ret = CIR_SUCCESS; ChangeInfoResult ret = CIR_SUCCESS;
if (id + numinfo > NUM_OBJECTS_PER_GRF) { if (id + numinfo > NUM_OBJECTS) {
grfmsg(1, "ObjectChangeInfo: Too many objects loaded (%u), max (%u). Ignoring.", id + numinfo, NUM_OBJECTS_PER_GRF); grfmsg(1, "ObjectChangeInfo: Too many objects loaded (%u), max (%u). Ignoring.", id + numinfo, NUM_OBJECTS);
return CIR_INVALID_ID; return CIR_INVALID_ID;
} }
/* Allocate object specs if they haven't been allocated already. */ if (id + numinfo > _cur.grffile->objectspec.size()) {
if (_cur.grffile->objectspec == nullptr) { _cur.grffile->objectspec.resize(id + numinfo);
_cur.grffile->objectspec = CallocT<ObjectSpec*>(NUM_OBJECTS_PER_GRF);
} }
for (int i = 0; i < numinfo; i++) { for (int i = 0; i < numinfo; i++) {
@@ -6521,14 +6520,14 @@ static void SignalsMapSpriteGroup(ByteReader *buf, uint8 idcount)
static void ObjectMapSpriteGroup(ByteReader *buf, uint8 idcount) static void ObjectMapSpriteGroup(ByteReader *buf, uint8 idcount)
{ {
if (_cur.grffile->objectspec == nullptr) { if (_cur.grffile->objectspec.empty()) {
grfmsg(1, "ObjectMapSpriteGroup: No object tiles defined, skipping"); grfmsg(1, "ObjectMapSpriteGroup: No object tiles defined, skipping");
return; return;
} }
uint8 *objects = AllocaM(uint8, idcount); uint16 *objects = AllocaM(uint16, idcount);
for (uint i = 0; i < idcount; i++) { for (uint i = 0; i < idcount; i++) {
objects[i] = buf->ReadByte(); objects[i] = buf->ReadExtendedByte();
} }
uint8 cidcount = buf->ReadByte(); uint8 cidcount = buf->ReadByte();
@@ -10136,14 +10135,12 @@ static void ResetCustomIndustries()
static void ResetCustomObjects() static void ResetCustomObjects()
{ {
for (GRFFile * const file : _grf_files) { for (GRFFile * const file : _grf_files) {
ObjectSpec **&objectspec = file->objectspec; std::vector<ObjectSpec *> &objectspec = file->objectspec;
if (objectspec == nullptr) continue; for (ObjectSpec *spec : objectspec) {
for (uint i = 0; i < NUM_OBJECTS_PER_GRF; i++) { free(spec);
free(objectspec[i]);
} }
free(objectspec); objectspec.clear();
objectspec = nullptr;
} }
} }
@@ -10878,12 +10875,9 @@ static void FinaliseIndustriesArray()
static void FinaliseObjectsArray() static void FinaliseObjectsArray()
{ {
for (GRFFile * const file : _grf_files) { for (GRFFile * const file : _grf_files) {
ObjectSpec **&objectspec = file->objectspec; for (ObjectSpec *spec : file->objectspec) {
if (objectspec != nullptr) { if (spec != nullptr && spec->grf_prop.grffile != nullptr && spec->IsEnabled()) {
for (int i = 0; i < NUM_OBJECTS_PER_GRF; i++) { _object_mngr.SetEntitySpec(spec);
if (objectspec[i] != nullptr && objectspec[i]->grf_prop.grffile != nullptr && objectspec[i]->IsEnabled()) {
_object_mngr.SetEntitySpec(objectspec[i]);
}
} }
} }
} }

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@@ -317,7 +317,7 @@ struct GRFFile : ZeroedMemoryAllocator {
struct HouseSpec **housespec; struct HouseSpec **housespec;
struct IndustrySpec **industryspec; struct IndustrySpec **industryspec;
struct IndustryTileSpec **indtspec; struct IndustryTileSpec **indtspec;
struct ObjectSpec **objectspec; std::vector<struct ObjectSpec *> objectspec;
struct AirportSpec **airportspec; struct AirportSpec **airportspec;
struct AirportTileSpec **airtspec; struct AirportTileSpec **airtspec;
struct RoadStopSpec **roadstops; struct RoadStopSpec **roadstops;

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@@ -57,6 +57,7 @@ extern const GRFFeatureInfo _grf_feature_list[] = {
GRFFeatureInfo("action0_object_viewport_map_tile_type", 1), GRFFeatureInfo("action0_object_viewport_map_tile_type", 1),
GRFFeatureInfo("road_stops", 6), GRFFeatureInfo("road_stops", 6),
GRFFeatureInfo("new_landscape", 2), GRFFeatureInfo("new_landscape", 2),
GRFFeatureInfo("more_objects_per_grf", 1),
GRFFeatureInfo(), GRFFeatureInfo(),
}; };

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@@ -230,7 +230,7 @@ static uint32 GetClosestObject(TileIndex tile, ObjectType type, const Object *cu
* @param current Object for which the inquiry is made * @param current Object for which the inquiry is made
* @return The formatted answer to the callback : rr(reserved) cc(count) dddd(manhattan distance of closest sister) * @return The formatted answer to the callback : rr(reserved) cc(count) dddd(manhattan distance of closest sister)
*/ */
static uint32 GetCountAndDistanceOfClosestInstance(byte local_id, uint32 grfid, TileIndex tile, const Object *current) static uint32 GetCountAndDistanceOfClosestInstance(uint32 local_id, uint32 grfid, TileIndex tile, const Object *current)
{ {
uint32 grf_id = GetRegister(0x100); // Get the GRFID of the definition to look for in register 100h uint32 grf_id = GetRegister(0x100); // Get the GRFID of the definition to look for in register 100h
uint32 idx; uint32 idx;

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@@ -19,8 +19,6 @@ static const ObjectType OBJECT_STATUE = 2; ///< Statue in towns
static const ObjectType OBJECT_OWNED_LAND = 3; ///< Owned land 'flag' static const ObjectType OBJECT_OWNED_LAND = 3; ///< Owned land 'flag'
static const ObjectType OBJECT_HQ = 4; ///< HeadQuarter of a player static const ObjectType OBJECT_HQ = 4; ///< HeadQuarter of a player
static const ObjectType NUM_OBJECTS_PER_GRF = 255; ///< Number of supported objects per NewGRF; limited to 255 to allow extending Action3 with an extended byte later on.
static const ObjectType NEW_OBJECT_OFFSET = 5; ///< Offset for new objects static const ObjectType NEW_OBJECT_OFFSET = 5; ///< Offset for new objects
static const ObjectType NUM_OBJECTS = 64000; ///< Number of supported objects overall static const ObjectType NUM_OBJECTS = 64000; ///< Number of supported objects overall
static const ObjectType INVALID_OBJECT_TYPE = 0xFFFF; ///< An invalid object static const ObjectType INVALID_OBJECT_TYPE = 0xFFFF; ///< An invalid object

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@@ -46,7 +46,7 @@
/* static */ ObjectType ScriptObjectType::ResolveNewGRFID(uint32 grfid, uint16 grf_local_id) /* static */ ObjectType ScriptObjectType::ResolveNewGRFID(uint32 grfid, uint16 grf_local_id)
{ {
EnforcePrecondition(INVALID_OBJECT_TYPE, IsInsideBS(grf_local_id, 0x00, NUM_OBJECTS_PER_GRF)); EnforcePrecondition(INVALID_OBJECT_TYPE, IsInsideBS(grf_local_id, 0x00, NUM_OBJECTS));
grfid = BSWAP32(grfid); // Match people's expectations. grfid = BSWAP32(grfid); // Match people's expectations.
return _object_mngr.GetID(grf_local_id, grfid); return _object_mngr.GetID(grf_local_id, grfid);

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@@ -57,7 +57,7 @@ public:
* Get a specific object-type from a grf. * Get a specific object-type from a grf.
* @param grfid The ID of the NewGRF. * @param grfid The ID of the NewGRF.
* @param grf_local_id The ID of the object, local to the NewGRF. * @param grf_local_id The ID of the object, local to the NewGRF.
* @pre 0x00 <= grf_local_id < NUM_OBJECTS_PER_GRF. * @pre 0x00 <= grf_local_id < NUM_OBJECTS.
* @return the object-type ID, local to the current game (this diverges from the grf_local_id). * @return the object-type ID, local to the current game (this diverges from the grf_local_id).
*/ */
static ObjectType ResolveNewGRFID(uint32 grfid, uint16 grf_local_id); static ObjectType ResolveNewGRFID(uint32 grfid, uint16 grf_local_id);