(svn r1283) -Add: AutoRenew is now a client-side patch instead of a game-side patch

Note: this is the first commit that breaks compatibility with 0.3.5!
-Fix: Bufferoverflow with autorenew_money. It is now a 32-bit integer.
This commit is contained in:
truelight
2004-12-27 18:18:44 +00:00
parent 36fb04215e
commit c0eeb710c7
10 changed files with 116 additions and 71 deletions

127
vehicle.c
View File

@@ -25,8 +25,8 @@ void VehicleServiceInDepot(Vehicle *v)
bool VehicleNeedsService(const Vehicle *v)
{
return _patches.servint_ispercent ?
(v->reliability < _engines[v->engine_type].reliability * (100 - v->service_interval) / 100) :
return _patches.servint_ispercent ?
(v->reliability < _engines[v->engine_type].reliability * (100 - v->service_interval) / 100) :
(v->date_of_last_service + v->service_interval < _date);
}
@@ -1358,6 +1358,7 @@ static void ShowVehicleGettingOld(Vehicle *v, StringID msg)
{
if (v->owner != _local_player)
return;
// Do not show getting-old message if autorenew is active
if (_patches.autorenew)
return;
@@ -1389,9 +1390,89 @@ void AgeVehicle(Vehicle *v)
}
}
void MaybeRenewVehicle(Vehicle *v, int32 build_cost)
extern int32 EstimateTrainCost(const RailVehicleInfo *rvi);
extern int32 EstimateRoadVehCost(byte engine_type);
extern int32 EstimateShipCost(uint16 engine_type);
extern int32 EstimateAircraftCost(uint16 engine_type);
/* Renews a vehicle
p1 - Index of vehicle
p2 - Type of new engine */
int32 CmdRenewVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
Engine *e;
byte new_engine_type = p2;
Vehicle *v = DEREF_VEHICLE(p1);
int cost, build_cost;
SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES);
switch (v->type) {
case VEH_Train: build_cost = EstimateTrainCost(RailVehInfo(v->engine_type)); break;
case VEH_Road: build_cost = EstimateRoadVehCost(new_engine_type); break;
case VEH_Ship: build_cost = EstimateShipCost(v->engine_type); break;
case VEH_Aircraft: build_cost = EstimateAircraftCost(new_engine_type); break;
default: return CMD_ERROR;
}
/* In a rare situation, when 2 clients are connected to 1 company and have the same
settings, a vehicle can be replaced twice.. check if this is the situation here */
if (v->age == 0)
return CMD_ERROR;
/* Check if there is money for the upgrade.. if not, give a nice news-item
(that is needed, because this CMD is called automaticly) */
if (DEREF_PLAYER(v->owner)->money64 < _patches.autorenew_money + build_cost - v->value) {
if (_local_player == v->owner) {
int message;
SetDParam(0, v->unitnumber);
switch (v->type) {
case VEH_Train: message = STR_TRAIN_AUTORENEW_FAILED; break;
case VEH_Road: message = STR_ROADVEHICLE_AUTORENEW_FAILED; break;
case VEH_Ship: message = STR_SHIP_AUTORENEW_FAILED; break;
case VEH_Aircraft: message = STR_AIRCRAFT_AUTORENEW_FAILED; break;
// This should never happen
default: message = 0; break;
}
AddNewsItem(message, NEWS_FLAGS(NM_SMALL, NF_VIEWPORT|NF_VEHICLE, NT_ADVICE, 0), v->index, 0);
}
return CMD_ERROR;
}
cost = build_cost - v->value;
if (flags & DC_QUERY_COST)
return cost;
if (flags & DC_EXEC) {
Engine *e;
/* We do not really buy a new vehicle, we upgrade the old one */
if (v->engine_type != new_engine_type) {
/* XXX - We need to do some more stuff here, when we are going to upgrade
to a new engine! */
}
e = &_engines[new_engine_type];
v->reliability = e->reliability;
v->reliability_spd_dec = e->reliability_spd_dec;
v->age = 0;
v->date_of_last_service = _date;
v->build_year = _cur_year;
v->value = build_cost;
InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
}
return cost;
}
void MaybeRenewVehicle(Vehicle *v)
{
if (v->owner != _local_player)
return;
// A vehicle is autorenewed when it it gets the amount of months
// give by _patches.autorenew_months away for his max age.
@@ -1400,42 +1481,8 @@ void MaybeRenewVehicle(Vehicle *v, int32 build_cost)
if (!_patches.autorenew || v->age - v->max_age < (_patches.autorenew_months * 30))
return;
if (DEREF_PLAYER(v->owner)->money64 < _patches.autorenew_money + build_cost - v->value) {
if (v->owner == _local_player) {
int message;
SetDParam(0, v->unitnumber);
switch (v->type) {
case VEH_Train: message = STR_TRAIN_AUTORENEW_FAILED; break;
case VEH_Road: message = STR_ROADVEHICLE_AUTORENEW_FAILED; break;
case VEH_Ship: message = STR_SHIP_AUTORENEW_FAILED; break;
case VEH_Aircraft: message = STR_AIRCRAFT_AUTORENEW_FAILED; break;
// This should never happen
default: message = 0; break;
}
AddNewsItem(message, NEWS_FLAGS(NM_SMALL, NF_VIEWPORT|NF_VEHICLE, NT_ADVICE, 0), v->index, 0);
}
return;
}
// Withdraw the money from the right player ;)
_current_player = v->owner;
e = &_engines[v->engine_type];
v->reliability = e->reliability;
v->reliability_spd_dec = e->reliability_spd_dec;
v->age = 0;
v->date_of_last_service = _date;
v->build_year = _cur_year;
SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES);
SubtractMoneyFromPlayer(build_cost - v->value);
v->value = build_cost;
InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
_current_player = OWNER_NONE;
/* Now renew the vehicle */
DoCommandP(v->tile, v->index, v->engine_type, NULL, CMD_RENEW_VEHICLE);
}