Mark dirty the catchment of a station on change as necessary for zoning.

If the zoning mode is station catchment, or unserved industry/building,
mark dirty the station catchment rectangle before removing, or after
adding, (a) station tile(s).
In the case of unserved industry mode, increase the refreshed catchment
radius by 10 tiles, to wholly include industries partially inside
the catchment area.
This commit is contained in:
Jonathan G Rennison
2015-11-01 16:07:55 +00:00
parent 74bccb5d50
commit c120b810d1
5 changed files with 57 additions and 6 deletions

View File

@@ -330,3 +330,35 @@ void DrawTileZoning(const TileInfo *ti)
DrawZoningSprites(SPR_ZONING_INNER_HIGHLIGHT_BASE, TileZoningSpriteEvaluation(ti->tile, _local_company, _zoning.inner), ti);
}
}
static uint GetZoningModeDependantStationCoverageRadius(const Station *st, ZoningEvaluationMode ev_mode)
{
switch (ev_mode) {
case ZEM_STA_CATCH: return st->GetCatchmentRadius();
case ZEM_BUL_UNSER: return st->GetCatchmentRadius();
case ZEM_IND_UNSER: return st->GetCatchmentRadius() + 10; // this is to wholly update industries partially within the region
default: return 0;
}
}
/**
* Mark dirty the coverage area around a station if the current zoning mode depends on station coverage
*
* @param const Station *st
* The station to use
*/
void ZoningMarkDirtyStationCoverageArea(const Station *st)
{
if (st->rect.IsEmpty()) return;
uint radius = max<uint>(GetZoningModeDependantStationCoverageRadius(st, _zoning.outer), GetZoningModeDependantStationCoverageRadius(st, _zoning.inner));
if (radius > 0) {
Rect rect = st->GetCatchmentRectUsingRadius(radius);
for (int x = rect.left; x <= rect.right; x++) {
for (int y = rect.top; y <= rect.bottom; y++) {
MarkTileDirtyByTile(TileXY(x, y));
}
}
}
}