(svn r27667) -Codechange: Add VehicleSpriteSeq::GetBounds and Draw.
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@@ -86,10 +86,11 @@ void DrawAircraftImage(const Vehicle *v, int left, int right, int y, VehicleID s
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VehicleSpriteSeq seq;
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v->GetImage(rtl ? DIR_E : DIR_W, image_type, &seq);
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const Sprite *real_sprite = GetSprite(seq.sprite, ST_NORMAL);
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Rect rect;
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seq.GetBounds(&rect);
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int width = UnScaleGUI(real_sprite->width);
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int x_offs = UnScaleGUI(real_sprite->x_offs);
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int width = UnScaleGUI(rect.right - rect.left + 1);
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int x_offs = UnScaleGUI(rect.left);
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int x = rtl ? right - width - x_offs : left - x_offs;
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bool helicopter = v->subtype == AIR_HELICOPTER;
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@@ -97,18 +98,18 @@ void DrawAircraftImage(const Vehicle *v, int left, int right, int y, VehicleID s
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int heli_offs = 0;
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PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
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DrawSprite(seq.sprite, pal, x, y + y_offs);
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seq.Draw(x, y + y_offs, pal, v->vehstatus & VS_CRASHED);
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if (helicopter) {
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const Aircraft *a = Aircraft::From(v);
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VehicleSpriteSeq rotor_seq;
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GetCustomRotorSprite(a, true, image_type, &rotor_seq);
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if (!rotor_seq.IsValid()) rotor_seq.Set(SPR_ROTOR_STOPPED);
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heli_offs = ScaleGUITrad(5);
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DrawSprite(rotor_seq.sprite, PAL_NONE, x, y + y_offs - heli_offs);
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rotor_seq.Draw(x, y + y_offs - heli_offs, PAL_NONE, false);
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}
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if (v->index == selection) {
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x += x_offs;
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y += UnScaleGUI(real_sprite->y_offs) + y_offs - heli_offs;
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DrawFrameRect(x - 1, y - 1, x + width + 1, y + UnScaleGUI(real_sprite->height) + heli_offs + 1, COLOUR_WHITE, FR_BORDERONLY);
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y += UnScaleGUI(rect.top) + y_offs - heli_offs;
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DrawFrameRect(x - 1, y - 1, x + width + 1, y + UnScaleGUI(rect.bottom - rect.top + 1) + heli_offs + 1, COLOUR_WHITE, FR_BORDERONLY);
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}
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}
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