Codechange: Remove FONT_HEIGHT_... macros. (#11481)
These make it look like we're dealing with a constant, but actually each is a call to `GetCharacterHeight(...)`.
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@@ -204,7 +204,7 @@ struct HighScoreWindow : EndGameHighScoreBaseWindow {
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DrawString(pt.x + ScaleSpriteTrad(71), pt.x + ScaleSpriteTrad(569), pt.y + ScaleSpriteTrad(140 + i * 55), STR_JUST_BIG_RAW_STRING, colour);
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SetDParam(0, hs[i].title);
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SetDParam(1, hs[i].score);
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DrawString(pt.x + ScaleSpriteTrad(71), pt.x + ScaleSpriteTrad(569), pt.y + ScaleSpriteTrad(140) + FONT_HEIGHT_LARGE + ScaleSpriteTrad(i * 55), STR_HIGHSCORE_STATS, colour);
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DrawString(pt.x + ScaleSpriteTrad(71), pt.x + ScaleSpriteTrad(569), pt.y + ScaleSpriteTrad(140) + GetCharacterHeight(FS_LARGE) + ScaleSpriteTrad(i * 55), STR_HIGHSCORE_STATS, colour);
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}
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}
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}
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