Codechange: Remove FONT_HEIGHT_... macros. (#11481)
These make it look like we're dealing with a constant, but actually each is a call to `GetCharacterHeight(...)`.
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@@ -79,7 +79,7 @@ public:
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Rect ir = r.Shrink(WidgetDimensions::scaled.frametext);
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for (size_t i = 0; i < this->landinfo_data.size(); i++) {
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DrawString(ir, this->landinfo_data[i], i == 0 ? TC_LIGHT_BLUE : TC_FROMSTRING, SA_HOR_CENTER);
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ir.top += FONT_HEIGHT_NORMAL + (i == 0 ? WidgetDimensions::scaled.vsep_wide : WidgetDimensions::scaled.vsep_normal);
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ir.top += GetCharacterHeight(FS_NORMAL) + (i == 0 ? WidgetDimensions::scaled.vsep_wide : WidgetDimensions::scaled.vsep_normal);
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}
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if (!this->cargo_acceptance.empty()) {
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@@ -97,7 +97,7 @@ public:
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uint width = GetStringBoundingBox(this->landinfo_data[i]).width + WidgetDimensions::scaled.frametext.Horizontal();
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size->width = std::max(size->width, width);
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size->height += FONT_HEIGHT_NORMAL + (i == 0 ? WidgetDimensions::scaled.vsep_wide : WidgetDimensions::scaled.vsep_normal);
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size->height += GetCharacterHeight(FS_NORMAL) + (i == 0 ? WidgetDimensions::scaled.vsep_wide : WidgetDimensions::scaled.vsep_normal);
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}
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if (!this->cargo_acceptance.empty()) {
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@@ -488,7 +488,7 @@ struct AboutWindow : public Window {
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{
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if (widget != WID_A_SCROLLING_TEXT) return;
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this->line_height = FONT_HEIGHT_NORMAL;
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this->line_height = GetCharacterHeight(FS_NORMAL);
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Dimension d;
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d.height = this->line_height * num_visible_lines;
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@@ -518,9 +518,9 @@ struct AboutWindow : public Window {
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/**
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* Scroll the text in the about window slow.
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*
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* The interval of 2100ms is chosen to maintain parity: 2100 / FONT_HEIGHT_NORMAL = 150ms.
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* The interval of 2100ms is chosen to maintain parity: 2100 / GetCharacterHeight(FS_NORMAL) = 150ms.
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*/
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IntervalTimer<TimerWindow> scroll_interval = {std::chrono::milliseconds(2100) / FONT_HEIGHT_NORMAL, [this](uint count) {
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IntervalTimer<TimerWindow> scroll_interval = {std::chrono::milliseconds(2100) / GetCharacterHeight(FS_NORMAL), [this](uint count) {
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this->text_position -= count;
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/* If the last text has scrolled start a new from the start */
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if (this->text_position < (int)(this->GetWidget<NWidgetBase>(WID_A_SCROLLING_TEXT)->pos_y - lengthof(_credits) * this->line_height)) {
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