Feature: Multi-track level crossings (#9931)
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@@ -14,6 +14,8 @@
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#include "engine_type.h"
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#include "vehicle_type.h"
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bool RoadVehLeaveDepot(RoadVehicle *v, bool first);
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CommandCost CmdBuildRoadVehicle(DoCommandFlag flags, TileIndex tile, const Engine *e, Vehicle **v);
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CommandCost CmdTurnRoadVeh(DoCommandFlag flags, VehicleID veh_id);
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