Codechange: Use static array of references to ChunkHandler

This commit is contained in:
glx22
2021-06-09 16:23:35 +02:00
committed by Loïc Guilloux
parent f371a5ad70
commit c1a9fe6fbd
35 changed files with 174 additions and 108 deletions

View File

@@ -170,9 +170,11 @@ static void Save_PATS()
SaveSettings(_settings, &_settings_game);
}
static const ChunkHandler setting_chunk_handlers[] = {
{ 'OPTS', nullptr, Load_OPTS, nullptr, nullptr, CH_READONLY },
{ 'PATS', Save_PATS, Load_PATS, nullptr, Check_PATS, CH_TABLE },
static const ChunkHandler OPTS{ 'OPTS', nullptr, Load_OPTS, nullptr, nullptr, CH_READONLY };
static const ChunkHandler PATS{ 'PATS', Save_PATS, Load_PATS, nullptr, Check_PATS, CH_TABLE };
static const ChunkHandlerRef setting_chunk_handlers[] = {
OPTS,
PATS,
};
extern const ChunkHandlerTable _setting_chunk_handlers(setting_chunk_handlers);