Give monorail/maglev larger realistic braking deceleration limits
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@@ -156,7 +156,8 @@ GroundVehicleAcceleration GroundVehicle<T, Type>::GetAcceleration()
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*/
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int64 resistance = 0;
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bool maglev = v->GetAccelerationType() == 2;
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int accleration_type = v->GetAccelerationType();
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bool maglev = (accleration_type == 2);
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const int area = v->GetAirDragArea();
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if (!maglev) {
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@@ -250,7 +251,7 @@ GroundVehicleAcceleration GroundVehicle<T, Type>::GetAcceleration()
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/* Defensive driving: prevent ridiculously fast deceleration.
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* -130 corresponds to a braking distance of about 6.2 tiles from 160 km/h. */
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braking_accel = std::max(braking_accel, -130);
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braking_accel = std::max(braking_accel, -(GetTrainRealisticBrakingTargetDecelerationLimit(accleration_type) + 10));
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} else {
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braking_accel = ClampToI32(std::min<int64>(-braking_force - resistance, -10000) / mass);
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}
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