(svn r12107) -Codechange: Add and use the typedef BridgeType
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@@ -26,7 +26,7 @@ static struct BridgeData {
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TileIndex start_tile;
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TileIndex end_tile;
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uint8 type;
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uint8 indexes[MAX_BRIDGES];
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BridgeType indexes[MAX_BRIDGES];
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Money costs[MAX_BRIDGES];
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BridgeData()
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@@ -188,14 +188,14 @@ void ShowBuildBridgeWindow(TileIndex start, TileIndex end, byte bridge_type)
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const uint tot_bridgedata_len = CalcBridgeLenCostFactor(bridge_len + 2);
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/* loop for all bridgetypes */
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for (bridge_type = 0; bridge_type != MAX_BRIDGES; bridge_type++) {
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if (CheckBridge_Stuff(bridge_type, bridge_len)) {
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for (BridgeType brd_type = 0; brd_type != MAX_BRIDGES; brd_type++) {
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if (CheckBridge_Stuff(brd_type, bridge_len)) {
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/* bridge is accepted, add to list */
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const Bridge *b = GetBridgeSpec(bridge_type);
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const Bridge *b = GetBridgeSpec(brd_type);
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/* Add to terraforming & bulldozing costs the cost of the
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* bridge itself (not computed with DC_QUERY_COST) */
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_bridgedata.costs[j] = ret.GetCost() + (((int64)tot_bridgedata_len * _price.build_bridge * b->price) >> 8);
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_bridgedata.indexes[j] = bridge_type;
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_bridgedata.indexes[j] = brd_type;
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j++;
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}
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}
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