Fix window re-rendering when ReInit() called within OnPaint/draw handler

This commit is contained in:
Jonathan G Rennison
2020-03-23 00:22:46 +00:00
parent ba65a79d09
commit c227d30801
3 changed files with 38 additions and 2 deletions

View File

@@ -133,6 +133,7 @@ const char *GetCharAtPosition(const char *str, int x, FontSize start_fontsize =
void DrawDirtyBlocks();
void SetDirtyBlocks(int left, int top, int right, int bottom);
void SetPendingDirtyBlocks(int left, int top, int right, int bottom);
void UnsetDirtyBlocks(int left, int top, int right, int bottom);
void MarkWholeScreenDirty();