Fix window re-rendering when ReInit() called within OnPaint/draw handler
This commit is contained in:
@@ -133,6 +133,7 @@ const char *GetCharAtPosition(const char *str, int x, FontSize start_fontsize =
|
||||
|
||||
void DrawDirtyBlocks();
|
||||
void SetDirtyBlocks(int left, int top, int right, int bottom);
|
||||
void SetPendingDirtyBlocks(int left, int top, int right, int bottom);
|
||||
void UnsetDirtyBlocks(int left, int top, int right, int bottom);
|
||||
void MarkWholeScreenDirty();
|
||||
|
||||
|
Reference in New Issue
Block a user