(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.

NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
This commit is contained in:
truebrain
2009-01-12 17:11:45 +00:00
parent ec97e1fd0d
commit c2406cd42d
257 changed files with 34620 additions and 7576 deletions

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/* $Id$ */
/** @file ai_vehiclelist.hpp List all the vehicles (you own). */
#ifndef AI_VEHICLELIST_HPP
#define AI_VEHICLELIST_HPP
#include "ai_abstractlist.hpp"
/**
* Creates a list of vehicles of which you are the owner.
* @ingroup AIList
*/
class AIVehicleList : public AIAbstractList {
public:
static const char *GetClassName() { return "AIVehicleList"; }
AIVehicleList();
};
/**
* Creates a list of vehicles that have orders to a given station.
* @ingroup AIList
*/
class AIVehicleList_Station : public AIAbstractList {
public:
static const char *GetClassName() { return "AIVehicleList_Station"; }
/**
* @param station_id The station to get the list of vehicles that have orders to him from.
*/
AIVehicleList_Station(StationID station_id);
};
#endif /* AI_VEHICLELIST_HPP */