(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks
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@@ -61,6 +61,8 @@ void AppendPathSeparator(char *buf, size_t buflen);
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void DeterminePaths(const char *exe);
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void *ReadFileToMem(const char *filename, size_t *lenp, size_t maxsize);
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bool FileExists(const char *filename);
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const char *FioTarFirstDir(const char *tarname);
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void FioTarAddLink(const char *src, const char *dest);
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extern char *_personal_dir; ///< custom directory for personal settings, saves, newgrf, etc.
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