(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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@@ -635,7 +635,7 @@ static int UpdateAircraftSpeed(Aircraft *v, uint speed_limit = SPEED_LIMIT_NONE,
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/* Adjust distance moved by plane speed setting */
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if (_settings_game.vehicle.plane_speed > 1) spd /= _settings_game.vehicle.plane_speed;
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/* Convert direction-indepenent speed into direction-dependent speed. (old movement method) */
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/* Convert direction-independent speed into direction-dependent speed. (old movement method) */
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spd = v->GetOldAdvanceSpeed(spd);
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spd += v->progress;
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@@ -660,7 +660,7 @@ int GetAircraftFlyingAltitude(const Aircraft *v)
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int base_altitude = PLANE_HOLDING_ALTITUDE;
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/* Make sure eastbound and westbound planes do not "crash" into each
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* other by providing them with vertical seperation
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* other by providing them with vertical separation
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*/
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switch (v->direction) {
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case DIR_N:
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@@ -1380,7 +1380,7 @@ static void AircraftEventHandler_AtTerminal(Aircraft *v, const AirportFTAClass *
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* and get serviced at the same time - setting */
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if (_settings_game.order.serviceathelipad) {
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if (v->subtype == AIR_HELICOPTER && apc->num_helipads > 0) {
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/* an exerpt of ServiceAircraft, without the invisibility stuff */
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/* an excerpt of ServiceAircraft, without the invisibility stuff */
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v->date_of_last_service = _date;
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v->breakdowns_since_last_service = 0;
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v->reliability = v->GetEngine()->reliability;
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@@ -1402,7 +1402,7 @@ static void AircraftEventHandler_AtTerminal(Aircraft *v, const AirportFTAClass *
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switch (v->current_order.GetType()) {
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case OT_GOTO_STATION: // ready to fly to another airport
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break;
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case OT_GOTO_DEPOT: // visit hangar for serivicing, sale, etc.
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case OT_GOTO_DEPOT: // visit hangar for servicing, sale, etc.
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go_to_hangar = v->current_order.GetDestination() == v->targetairport;
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break;
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case OT_CONDITIONAL:
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