(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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@@ -25,7 +25,7 @@
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* Group 0: Tiles with both an even X coordinate and an even Y coordinate
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* Group 1: Tiles with an even X and an odd Y coordinate
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* Group 2: Tiles with an odd X and an even Y coordinate
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* Group 3: Tiles with both an odd X and Y coordnate.
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* Group 3: Tiles with both an odd X and Y coordinate.
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*
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* <h3>Pylon Points</h3>
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* <h4>Control Points</h4>
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@@ -39,7 +39,7 @@
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* other tile.
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*
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* Now on each edge there are two PCPs: One from each adjacent tile. Both PCPs
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* are merged using an OR operation (i. e. if one tile needs a PCP at the postion
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* are merged using an OR operation (i. e. if one tile needs a PCP at the position
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* in question, both tiles get it).
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*
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* <h4>Position Points</h4>
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@@ -127,7 +127,7 @@ static TrackBits MaskWireBits(TileIndex t, TrackBits tracks)
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TrackdirBits neighbour_tdb = TRACKDIR_BIT_NONE;
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for (DiagDirection d = DIAGDIR_BEGIN; d < DIAGDIR_END; d++) {
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/* If the neighbor tile is either not electrified or has no tracks that can be reached
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/* If the neighbour tile is either not electrified or has no tracks that can be reached
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* from this tile, mark all trackdirs that can be reached from the neighbour tile
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* as needing no catenary. We make an exception for blocked station tiles with a matching
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* axis that still display wires to preserve visual continuity. */
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@@ -376,7 +376,7 @@ static void DrawCatenaryRailway(const TileInfo *ti)
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/* Station and road crossings are always "flat", so adjust the tileh accordingly */
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if (IsTileType(neighbour, MP_STATION) || IsTileType(neighbour, MP_ROAD)) tileh[TS_NEIGHBOUR] = SLOPE_FLAT;
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/* Read the foundataions if they are present, and adjust the tileh */
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/* Read the foundations if they are present, and adjust the tileh */
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if (trackconfig[TS_NEIGHBOUR] != TRACK_BIT_NONE && IsTileType(neighbour, MP_RAILWAY) && HasCatenary(GetRailType(neighbour))) foundation = GetRailFoundation(tileh[TS_NEIGHBOUR], trackconfig[TS_NEIGHBOUR]);
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if (IsBridgeTile(neighbour)) {
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foundation = GetBridgeFoundation(tileh[TS_NEIGHBOUR], DiagDirToAxis(GetTunnelBridgeDirection(neighbour)));
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@@ -426,7 +426,7 @@ static void DrawCatenaryRailway(const TileInfo *ti)
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/* Don't build the pylon if it would be outside the tile */
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if (!HasBit(OwnedPPPonPCP[i], temp)) {
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/* We have a neighour that will draw it, bail out */
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/* We have a neighbour that will draw it, bail out */
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if (trackconfig[TS_NEIGHBOUR] != TRACK_BIT_NONE) break;
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continue; // No neighbour, go looking for a better position
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}
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