(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)

This commit is contained in:
planetmaker
2013-01-08 22:46:42 +00:00
parent 89a2ba2a6d
commit c24374f99c
242 changed files with 528 additions and 526 deletions

View File

@@ -344,7 +344,7 @@ static void GrayscaleToMapHeights(uint img_width, uint img_height, byte *map)
(col < col_pad) || (col >= (width - col_pad - (_settings_game.construction.freeform_edges ? 0 : 1)))) {
SetTileHeight(tile, 0);
} else {
/* Use nearest neighbor resizing to scale map data.
/* Use nearest neighbour resizing to scale map data.
* We rotate the map 45 degrees (counter)clockwise */
img_row = (((row - row_pad) * num_div) / img_scale);
switch (_settings_game.game_creation.heightmap_rotation) {
@@ -464,7 +464,7 @@ bool GetHeightmapDimensions(char *filename, uint *x, uint *y)
* Load a heightmap from file and change the map in his current dimensions
* to a landscape representing the heightmap.
* It converts pixels to height. The brighter, the higher.
* @param filename of the heighmap file to be imported
* @param filename of the heightmap file to be imported
*/
void LoadHeightmap(char *filename)
{