(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)

This commit is contained in:
planetmaker
2013-01-08 22:46:42 +00:00
parent 89a2ba2a6d
commit c24374f99c
242 changed files with 528 additions and 526 deletions

View File

@@ -528,7 +528,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::SendWait()
/** This sends the map to the client */
NetworkRecvStatus ServerNetworkGameSocketHandler::SendMap()
{
static uint sent_packets; // How many packets we did send succecfully last time
static uint sent_packets; // How many packets we did send successfully last time
if (this->status < STATUS_AUTHORIZED) {
/* Illegal call, return error and ignore the packet */
@@ -1500,7 +1500,7 @@ void NetworkSocketHandler::SendCompanyInformation(Packet *p, const Company *c, c
p->Send_uint64(income);
p->Send_uint16(c->old_economy[0].performance_history);
/* Send 1 if there is a passord for the company else send 0 */
/* Send 1 if there is a password for the company else send 0 */
p->Send_bool (!StrEmpty(_network_company_states[c->index].password));
for (uint i = 0; i < NETWORK_VEH_END; i++) {
@@ -1620,7 +1620,7 @@ static void NetworkAutoCleanCompanies()
}
}
/* Go through all the comapnies */
/* Go through all the companies */
FOR_ALL_COMPANIES(c) {
/* Skip the non-active once */
if (c->is_ai) continue;
@@ -1786,7 +1786,7 @@ void NetworkServer_Tick(bool send_frame)
switch (cs->status) {
case NetworkClientSocket::STATUS_ACTIVE:
if (lag > _settings_client.network.max_lag_time) {
/* Client did still not report in within the specififed limit. */
/* Client did still not report in within the specified limit. */
IConsolePrintF(CC_ERROR, cs->last_packet + lag * MILLISECONDS_PER_TICK > _realtime_tick ?
/* A packet was received in the last three game days, so the client is likely lagging behind. */
"Client #%d is dropped because the client's game state is more than %d ticks behind" :