(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
This commit is contained in:
@@ -215,7 +215,7 @@
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* AIBaseStation, but can still be used as AIStation.GetConstructionDate
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* \li WaypointID was replaced by StationID. All WaypointIDs from previous
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* savegames are invalid. Use STATION_INVALID instead of WAYPOINT_INVALID
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* \li AIWaypointList constructor now needs a WaypointType similiar to AIStationList,
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* \li AIWaypointList constructor now needs a WaypointType similar to AIStationList,
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* it can also handle buoys.
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* \li AIVehicleList_Station now also works for waypoints
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* \li Stations can be build over rail without signals that is in the right
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@@ -172,13 +172,13 @@ public:
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* @param quarter The quarter to get the income of.
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* @pre ResolveCompanyID(company) != COMPANY_INVALID.
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* @pre quarter <= EARLIEST_QUARTER.
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* @return The bruto income of the company in the given quarter.
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* @return The gross income of the company in the given quarter.
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*/
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static Money GetQuarterlyIncome(CompanyID company, uint32 quarter);
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/**
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* Get the expenses of the company in the given quarter.
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* Note that this function only considers recurring expensens from vehicle
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* Note that this function only considers recurring expenses from vehicle
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* running cost, maintenance and interests; it does not include one-time
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* expenses from construction and buying stuff.
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* @param company The company to get the quarterly expenses of.
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@@ -223,7 +223,7 @@ public:
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/**
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* Build your company's HQ on the given tile.
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* @param tile The tile to build your HQ on, this tile is the most nothern tile of your HQ.
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* @param tile The tile to build your HQ on, this tile is the most northern tile of your HQ.
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* @pre ScriptMap::IsValidTile(tile).
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* @game @pre Valid ScriptCompanyMode active in scope.
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* @exception ScriptError::ERR_AREA_NOT_CLEAR
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@@ -238,7 +238,7 @@ public:
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* Return the location of a company's HQ.
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* @param company The company the get the HQ of.
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* @pre ResolveCompanyID(company) != COMPANY_INVALID.
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* @return The tile of the company's HQ, this tile is the most nothern tile
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* @return The tile of the company's HQ, this tile is the most northern tile
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* of that HQ, or ScriptMap::TILE_INVALID if there is no HQ yet.
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*/
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static TileIndex GetCompanyHQ(CompanyID company);
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@@ -129,7 +129,7 @@ public:
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* Import a library.
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* @param library The name of the library to import.
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* @param class_name Under which name you want it to be available (or "" if you just want the returning object).
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* @param version Which version you want specificly.
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* @param version Which version you want specifically.
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* @return The loaded library object. If class_name is set, it is also available (under the scope of the import) under that name.
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* @note This command can be called from the global space, and does not need an instance.
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*/
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@@ -255,7 +255,7 @@ public:
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/**
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* Get the maximum allowed distance between two orders for an engine.
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* The distance returned is a vehicle-type specific distance indepenent from other
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* The distance returned is a vehicle-type specific distance independent from other
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* map distances, you may use the result of this function to compare it
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* with the result of ScriptOrder::GetOrderDistance.
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* @param engine_id The engine to get the max distance for.
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@@ -129,7 +129,7 @@ public:
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/**
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* Check the membership of the last thrown error.
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* @return The category the error belongs to.
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* @note The last throw error can be aquired by calling GetLastError().
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* @note The last throw error can be acquired by calling GetLastError().
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*/
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static ErrorCategories GetErrorCategory();
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@@ -141,7 +141,7 @@ private:
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};
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/**
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* Event Subidy Awarded, indicating a subsidy is awarded to some company.
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* Event Subsidy Awarded, indicating a subsidy is awarded to some company.
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* @api ai game
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*/
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class ScriptEventSubsidyAwarded : public ScriptEvent {
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@@ -168,7 +168,7 @@ public:
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SubsidyID GetSubsidyID() { return this->subsidy_id; }
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private:
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SubsidyID subsidy_id; ///< The subsidy that was awared.
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SubsidyID subsidy_id; ///< The subsidy that was awarded.
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};
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/**
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@@ -412,7 +412,7 @@ class ScriptEventCompanyMerger : public ScriptEvent {
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public:
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/**
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* @param old_owner The company bought off.
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* @param new_owner The company that bougth owner.
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* @param new_owner The company that bought owner.
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*/
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ScriptEventCompanyMerger(Owner old_owner, Owner new_owner) :
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ScriptEvent(ET_COMPANY_MERGER),
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@@ -432,7 +432,7 @@ public:
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* @return The CompanyID of the company that has been bought.
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* @note: The value below is not valid anymore as CompanyID, and
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* ScriptCompany::ResolveCompanyID will return COMPANY_COMPANY. It's
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* only usefull if you're keeping track of company's yourself.
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* only useful if you're keeping track of company's yourself.
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*/
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ScriptCompany::CompanyID GetOldCompanyID() { return this->old_owner; }
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@@ -700,7 +700,7 @@ public:
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VehicleID GetVehicleID() { return this->vehicle; }
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private:
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StationID station; ///< The station the vehicle arived at.
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StationID station; ///< The station the vehicle arrived at.
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VehicleID vehicle; ///< The vehicle that arrived at the station.
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};
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@@ -25,7 +25,7 @@
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class ScriptExecMode : public ScriptObject {
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private:
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ScriptModeProc *last_mode; ///< The previous mode we were in.
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ScriptObject *last_instance; ///< The previous instace of the mode.
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ScriptObject *last_instance; ///< The previous instance of the mode.
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protected:
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/**
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@@ -26,7 +26,7 @@ public:
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*/
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enum LandscapeType {
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/* Note: these values represent part of the in-game LandscapeType enum */
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LT_TEMPERATE = ::LT_TEMPERATE, ///< Temperate climiate.
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LT_TEMPERATE = ::LT_TEMPERATE, ///< Temperate climate.
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LT_ARCTIC = ::LT_ARCTIC, ///< Arctic climate.
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LT_TROPIC = ::LT_TROPIC, ///< Tropic climate.
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LT_TOYLAND = ::LT_TOYLAND, ///< Toyland climate.
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@@ -43,7 +43,7 @@ public:
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* @warning Results of this function are not governed by the API. This means
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* that a setting that previously existed can be gone or has
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* changed its name.
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* @note Results achieved in the past offer no gurantee for the future.
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* @note Results achieved in the past offer no guarantee for the future.
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* @return True if and only if the setting is valid.
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*/
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static bool IsValid(const char *setting);
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@@ -56,7 +56,7 @@ public:
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* that the value of settings may be out of the expected range. It
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* also means that a setting that previously existed can be gone or
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* has changed its name/characteristics.
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* @note Results achieved in the past offer no gurantee for the future.
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* @note Results achieved in the past offer no guarantee for the future.
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* @return The value for the setting.
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*/
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static int32 GetValue(const char *setting);
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@@ -67,7 +67,7 @@ public:
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* @param value The value to set the setting to.
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* @pre IsValid(setting).
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* @return True if the action succeeded.
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* @note Results achieved in the past offer no gurantee for the future.
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* @note Results achieved in the past offer no guarantee for the future.
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* @api -ai
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*/
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static bool SetValue(const char *setting, int value);
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@@ -835,7 +835,7 @@ SQInteger ScriptList::Valuate(HSQUIRRELVM vm)
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return SQ_ERROR;
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}
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/* Retreive the return value */
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/* Retrieve the return value */
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SQInteger value;
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switch (sq_gettype(vm, -1)) {
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case OT_INTEGER: {
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@@ -164,7 +164,7 @@ public:
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/**
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* Removes all items with a value above start and below end.
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* @param start the lower bound of the to be removed values (exclusive).
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* @param end the upper bound of the to be removed valuens (exclusive).
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* @param end the upper bound of the to be removed values (exclusive).
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*/
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void RemoveBetweenValue(int32 start, int32 end);
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@@ -47,7 +47,7 @@ public:
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/** Do not stop at the stations that are passed when going to the destination. Only for trains and road vehicles. */
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OF_NON_STOP_INTERMEDIATE = 1 << 0,
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/** Do not stop at the destionation station. Only for trains and road vehicles. */
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/** Do not stop at the destination station. Only for trains and road vehicles. */
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OF_NON_STOP_DESTINATION = 1 << 1,
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/** Always unload the vehicle; only for stations. Cannot be set when OF_TRANSFER or OF_NO_UNLOAD is set. */
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@@ -586,7 +586,7 @@ public:
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/**
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* Get the distance between two points for a vehicle type.
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* Use this function to compute the distance between two tiles wrt. a vehicle type.
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* These vehicle-type specific distances are indepenent from other map distances, you may
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* These vehicle-type specific distances are independent from other map distances, you may
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* use the result of this function to compare it with the result of
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* ScriptEngine::GetMaximumOrderDistance or ScriptVehicle::GetMaximumOrderDistance.
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* @param vehicle_type The vehicle type to get the distance for.
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@@ -314,7 +314,7 @@ public:
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/**
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* Remove all rail waypoint pieces within a rectangle on the map.
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* @param tile One corner of the rectangle to clear.
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* @param tile2 The oppposite corner.
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* @param tile2 The opposite corner.
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* @param keep_rail Whether to keep the rail after removal.
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* @pre IsValidTile(tile).
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* @pre IsValidTile(tile2).
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@@ -326,7 +326,7 @@ public:
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/**
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* Remove all rail station platform pieces within a rectangle on the map.
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* @param tile One corner of the rectangle to clear.
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* @param tile2 The oppposite corner.
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* @param tile2 The opposite corner.
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* @param keep_rail Whether to keep the rail after removal.
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* @pre IsValidTile(tile).
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* @pre IsValidTile(tile2).
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@@ -147,7 +147,7 @@ public:
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/**
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* Checks whether the given tiles are directly connected, i.e. whether
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* a road vehicle can travel from the center of the first tile to the
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* center of the second tile.
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* center of the second tile.
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* @param tile_from The source tile.
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* @param tile_to The destination tile.
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* @pre IsRoadTypeAvailable(GetCurrentRoadType()).
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@@ -26,7 +26,7 @@ public:
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*/
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enum SubsidyParticipantType {
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/* Values are important, as they represent the internal state of the game.
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* It is orignally named SourceType. ST_HEADQUARTERS is intentionally
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* It is originally named SourceType. ST_HEADQUARTERS is intentionally
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* left out, as it cannot be used for Subsidies. */
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SPT_INDUSTRY = 0, ///< Subsidy participant is an industry
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SPT_TOWN = 1, ///< Subsidy participant is a town
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@@ -27,7 +27,7 @@
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class ScriptTestMode : public ScriptObject {
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private:
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ScriptModeProc *last_mode; ///< The previous mode we were in.
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ScriptObject *last_instance; ///< The previous instace of the mode.
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ScriptObject *last_instance; ///< The previous instance of the mode.
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protected:
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/**
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@@ -228,7 +228,7 @@ public:
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/**
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* Set the amount of days between town growth.
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* @param town_id The index of the town.
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* @param days_between_town_growth The amont of days between town growth.
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* @param days_between_town_growth The amount of days between town growth.
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* @pre IsValidTown(town_id).
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* @return True if the action succeeded.
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* @note If 'Fund Building' and 'economy.town_growth_rate' is active, the game will often set a new GrowthRate.
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@@ -370,7 +370,7 @@ public:
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static bool MoveWagonChain(VehicleID source_vehicle_id, int source_wagon, int dest_vehicle_id, int dest_wagon);
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/**
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* Gets the capacity of the given vehicle when refited to the given cargo type.
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* Gets the capacity of the given vehicle when refitted to the given cargo type.
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* @param vehicle_id The vehicle to refit.
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* @param cargo The cargo to refit to.
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* @pre IsValidVehicle(vehicle_id).
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@@ -549,7 +549,7 @@ public:
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/**
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* Get the maximum allowed distance between two orders for a vehicle.
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* The distance returned is a vehicle-type specific distance indepenent from other
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* The distance returned is a vehicle-type specific distance independent from other
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* map distances, you may use the result of this function to compare it
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* with the result of ScriptOrder::GetOrderDistance.
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* @param vehicle_id The vehicle to get the distance for.
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@@ -7,7 +7,7 @@
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file script_viewport.hpp Everything to manipulate the users viewport. */
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/** @file script_viewport.hpp Everything to manipulate the user's viewport. */
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#ifndef SCRIPT_VIEWPORT_HPP
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#define SCRIPT_VIEWPORT_HPP
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@@ -15,7 +15,7 @@
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#include "script_object.hpp"
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/**
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* Class that manipultes the users viewport.
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* Class that manipulates the user's viewport.
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* @api game
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*/
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class ScriptViewport : public ScriptObject {
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@@ -908,7 +908,7 @@ public:
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WID_RV_LEFT_MATRIX = ::WID_RV_LEFT_MATRIX, ///< The matrix on the left.
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WID_RV_LEFT_SCROLLBAR = ::WID_RV_LEFT_SCROLLBAR, ///< The scrollbar for the matrix on the left.
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WID_RV_RIGHT_MATRIX = ::WID_RV_RIGHT_MATRIX, ///< The matrix on the right.
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WID_RV_RIGHT_SCROLLBAR = ::WID_RV_RIGHT_SCROLLBAR, ///< The scrollbar for the matrxi on the right.
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WID_RV_RIGHT_SCROLLBAR = ::WID_RV_RIGHT_SCROLLBAR, ///< The scrollbar for the matrix on the right.
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WID_RV_LEFT_DETAILS = ::WID_RV_LEFT_DETAILS, ///< Details of the entry on the left.
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WID_RV_RIGHT_DETAILS = ::WID_RV_RIGHT_DETAILS, ///< Details of the entry on the right.
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@@ -1997,10 +1997,10 @@ public:
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/** Widgets of the #BuildRailDepotWindow class. */
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enum BuildRailDepotWidgets {
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/* Name starts with BRA instead of BR, because of collision with BuildRoadDepotWidgets */
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WID_BRAD_DEPOT_NE = ::WID_BRAD_DEPOT_NE, ///< Build a depot with the entrace in the north east.
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WID_BRAD_DEPOT_SE = ::WID_BRAD_DEPOT_SE, ///< Build a depot with the entrace in the south east.
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WID_BRAD_DEPOT_SW = ::WID_BRAD_DEPOT_SW, ///< Build a depot with the entrace in the south west.
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WID_BRAD_DEPOT_NW = ::WID_BRAD_DEPOT_NW, ///< Build a depot with the entrace in the north west.
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WID_BRAD_DEPOT_NE = ::WID_BRAD_DEPOT_NE, ///< Build a depot with the entrance in the north east.
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WID_BRAD_DEPOT_SE = ::WID_BRAD_DEPOT_SE, ///< Build a depot with the entrance in the south east.
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WID_BRAD_DEPOT_SW = ::WID_BRAD_DEPOT_SW, ///< Build a depot with the entrance in the south west.
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WID_BRAD_DEPOT_NW = ::WID_BRAD_DEPOT_NW, ///< Build a depot with the entrance in the north west.
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};
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/** Widgets of the #BuildRailWaypointWindow class. */
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@@ -2097,8 +2097,8 @@ public:
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WID_CC_RATE_DOWN = ::WID_CC_RATE_DOWN, ///< Down button.
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WID_CC_RATE_UP = ::WID_CC_RATE_UP, ///< Up button.
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WID_CC_RATE = ::WID_CC_RATE, ///< Rate of currency.
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WID_CC_SEPARATOR_EDIT = ::WID_CC_SEPARATOR_EDIT, ///< Seperator edit button.
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WID_CC_SEPARATOR = ::WID_CC_SEPARATOR, ///< Current seperator.
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WID_CC_SEPARATOR_EDIT = ::WID_CC_SEPARATOR_EDIT, ///< Separator edit button.
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WID_CC_SEPARATOR = ::WID_CC_SEPARATOR, ///< Current separator.
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WID_CC_PREFIX_EDIT = ::WID_CC_PREFIX_EDIT, ///< Prefix edit button.
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WID_CC_PREFIX = ::WID_CC_PREFIX, ///< Current prefix.
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WID_CC_SUFFIX_EDIT = ::WID_CC_SUFFIX_EDIT, ///< Suffix edit button.
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@@ -2229,7 +2229,7 @@ public:
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WID_TT_LEVEL_LAND = ::WID_TT_LEVEL_LAND, ///< Level land button.
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WID_TT_DEMOLISH = ::WID_TT_DEMOLISH, ///< Demolish aka dynamite button.
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WID_TT_BUY_LAND = ::WID_TT_BUY_LAND, ///< Buy land button.
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WID_TT_PLANT_TREES = ::WID_TT_PLANT_TREES, ///< Plant trees button (note: opens seperate window, no place-push-button).
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WID_TT_PLANT_TREES = ::WID_TT_PLANT_TREES, ///< Plant trees button (note: opens separate window, no place-push-button).
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WID_TT_PLACE_SIGN = ::WID_TT_PLACE_SIGN, ///< Place sign button.
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WID_TT_PLACE_OBJECT = ::WID_TT_PLACE_OBJECT, ///< Place object button.
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};
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@@ -2473,7 +2473,7 @@ public:
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WID_VD_DETAILS_CARGO_CARRIED = ::WID_VD_DETAILS_CARGO_CARRIED, ///< Show carried cargo per part of the train.
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WID_VD_DETAILS_TRAIN_VEHICLES = ::WID_VD_DETAILS_TRAIN_VEHICLES, ///< Show all parts of the train with their description.
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WID_VD_DETAILS_CAPACITY_OF_EACH = ::WID_VD_DETAILS_CAPACITY_OF_EACH, ///< Show the capacity of all train parts.
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WID_VD_DETAILS_TOTAL_CARGO = ::WID_VD_DETAILS_TOTAL_CARGO, ///< Show the capacity and carried cargo amounts aggregrated per cargo of the train.
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WID_VD_DETAILS_TOTAL_CARGO = ::WID_VD_DETAILS_TOTAL_CARGO, ///< Show the capacity and carried cargo amounts aggregated per cargo of the train.
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};
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/** Widgets of the #VehicleListWindow class. */
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