(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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@@ -620,7 +620,7 @@ void VideoDriver_SDL::MainLoop()
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#endif
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if (old_ctrl_pressed != _ctrl_pressed) HandleCtrlChanged();
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/* The gameloop is the part that can run asynchroniously. The rest
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/* The gameloop is the part that can run asynchronously. The rest
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* except sleeping can't. */
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if (_draw_threaded) _draw_mutex->EndCritical();
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