Codechange: Remove FOR_ALL_CHUNK_HANDLERS
Co-Authored-By: Patric Stout <truebrain@openttd.org>
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@@ -168,6 +168,8 @@ static void Check_GLOG()
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Load_GLOG_common(_load_check_data.gamelog_action, _load_check_data.gamelog_actions);
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}
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extern const ChunkHandler _gamelog_chunk_handlers[] = {
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{ 'GLOG', Save_GLOG, Load_GLOG, nullptr, Check_GLOG, CH_RIFF | CH_LAST }
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static const ChunkHandler gamelog_chunk_handlers[] = {
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{ 'GLOG', Save_GLOG, Load_GLOG, nullptr, Check_GLOG, CH_RIFF }
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};
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extern const ChunkHandlerTable _gamelog_chunk_handlers(gamelog_chunk_handlers);
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