Codechange: Remove FOR_ALL_CHUNK_HANDLERS

Co-Authored-By: Patric Stout <truebrain@openttd.org>
This commit is contained in:
glx22
2021-05-02 22:41:34 +02:00
committed by Loïc Guilloux
parent 3559e55b91
commit c27afdf3f6
35 changed files with 272 additions and 198 deletions

View File

@@ -2085,11 +2085,13 @@ static void Save_PATS()
SaveSettings(_settings, &_settings_game);
}
extern const ChunkHandler _setting_chunk_handlers[] = {
{ 'OPTS', nullptr, Load_OPTS, nullptr, nullptr, CH_RIFF},
{ 'PATS', Save_PATS, Load_PATS, nullptr, Check_PATS, CH_RIFF | CH_LAST},
static const ChunkHandler setting_chunk_handlers[] = {
{ 'OPTS', nullptr, Load_OPTS, nullptr, nullptr, CH_RIFF },
{ 'PATS', Save_PATS, Load_PATS, nullptr, Check_PATS, CH_RIFF },
};
extern const ChunkHandlerTable _setting_chunk_handlers(setting_chunk_handlers);
static bool IsSignedVarMemType(VarType vt)
{
switch (GetVarMemType(vt)) {