(svn r7102) -Codechange: Remove and hardcode unnecessary patch setting progress_update_interval

This commit is contained in:
peter1138
2006-11-07 16:07:31 +00:00
parent e37b5d13bd
commit c281cf028f
4 changed files with 4 additions and 7 deletions

View File

@@ -819,10 +819,10 @@ static void _SetGeneratingWorldProgress(gwp_class class, uint progress, uint tot
_tp.percent = percent_table[class];
}
/* Don't update the screen too often. So update it once in the
* _patches.progress_update_interval. However, the _tick_counter
* increases with 8 every 30ms, so compensate for that. */
if (!_network_dedicated && _tp.timer != 0 && _timer_counter - _tp.timer < (_patches.progress_update_interval * 8 / 30)) return;
/* Don't update the screen too often. So update it once in every 200ms.
* However, the _tick_counter increases by 8 every 30ms, so compensate
* for that. */
if (!_network_dedicated && _tp.timer != 0 && _timer_counter - _tp.timer < (200 * 8 / 30)) return;
/* Percentage is about the number of completed tasks, so 'current - 1' */
_tp.percent = percent_table[class] + (percent_table[class + 1] - percent_table[class]) * (_tp.current == 0 ? 0 : _tp.current - 1) / _tp.total;