(svn r15306) -Codechange: Deduplicate code by adding Engine::GetDisplayMaxSpeed(), GetPower() and GetDisplayWeight(). (and using them)

This commit is contained in:
frosch
2009-02-01 16:10:06 +00:00
parent 6d5cd47c74
commit c28c4c1986
6 changed files with 80 additions and 71 deletions

View File

@@ -118,31 +118,10 @@
{
if (!IsValidEngine(engine_id)) return -1;
switch (::GetEngine(engine_id)->type) {
case VEH_ROAD: {
const RoadVehicleInfo *vi = ::RoadVehInfo(engine_id);
/* Internal speeds are km/h * 2 */
return vi->max_speed / 2;
} break;
case VEH_TRAIN: {
const RailVehicleInfo *vi = ::RailVehInfo(engine_id);
return vi->max_speed;
} break;
case VEH_SHIP: {
const ShipVehicleInfo *vi = ::ShipVehInfo(engine_id);
/* Internal speeds are km/h * 2 */
return vi->max_speed / 2;
} break;
case VEH_AIRCRAFT: {
const AircraftVehicleInfo *vi = ::AircraftVehInfo(engine_id);
return vi->max_speed / _settings_game.vehicle.plane_speed;
} break;
default: NOT_REACHED();
}
const Engine *e = ::GetEngine(engine_id);
int32 max_speed = e->GetDisplayMaxSpeed() * 16 / 10; // convert mph to km-ish/h
if (e->type == VEH_AIRCRAFT) max_speed /= _settings_game.vehicle.plane_speed;
return max_speed;
}
/* static */ Money AIEngine::GetPrice(EngineID engine_id)