(svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot.
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@@ -152,7 +152,7 @@ static void CheckIfShipNeedsService(Vehicle *v)
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if (_patches.gotodepot && VehicleHasDepotOrders(v)) return;
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if (IsShipInDepot(v)) {
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if (v->IsInDepot()) {
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VehicleServiceInDepot(v);
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return;
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}
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@@ -355,7 +355,7 @@ static void CheckShipLeaveDepot(Vehicle *v)
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Axis axis;
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uint m;
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if (!IsShipInDepot(v)) return;
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if (!v->IsInDepot()) return;
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tile = v->tile;
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axis = GetShipDepotAxis(tile);
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@@ -678,7 +678,7 @@ static void ShipController(Vehicle *v)
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GetNewVehiclePosResult gp = GetNewVehiclePos(v);
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if (gp.old_tile == gp.new_tile) {
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/* Staying in tile */
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if (IsShipInDepot(v)) {
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if (v->IsInDepot()) {
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gp.x = v->x_pos;
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gp.y = v->y_pos;
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} else {
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@@ -925,7 +925,7 @@ CommandCost CmdSellShip(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES);
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if (!IsShipInDepotStopped(v)) {
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if (!v->IsStoppedInDepot()) {
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return_cmd_error(STR_980B_SHIP_MUST_BE_STOPPED_IN);
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}
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@@ -967,7 +967,7 @@ CommandCost CmdStartStopShip(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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}
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if (flags & DC_EXEC) {
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if (IsShipInDepotStopped(v)) {
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if (v->IsStoppedInDepot()) {
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DeleteVehicleNews(p1, STR_981C_SHIP_IS_WAITING_IN_DEPOT);
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}
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@@ -1007,7 +1007,7 @@ CommandCost CmdSendShipToDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p
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if (v->vehstatus & VS_CRASHED) return CMD_ERROR;
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if (IsShipInDepot(v)) return CMD_ERROR;
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if (v->IsInDepot()) return CMD_ERROR;
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/* If the current orders are already goto-depot */
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if (v->current_order.type == OT_GOTO_DEPOT) {
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@@ -1079,7 +1079,7 @@ CommandCost CmdRefitShip(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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if (v->type != VEH_SHIP || !CheckOwnership(v->owner)) return CMD_ERROR;
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if (!IsShipInDepotStopped(v)) {
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if (!v->IsStoppedInDepot()) {
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return_cmd_error(STR_980B_SHIP_MUST_BE_STOPPED_IN);
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}
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