(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as
an uint8 till the savegame version is bumped to version 5. Then it works automaticly as a fully uint16. So _stations[] can not be increased till after the bump!!
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@@ -484,7 +484,7 @@ void InitializeLandscape()
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int i;
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memset(_map_owner, OWNER_NONE, map_size);
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memset(_map2, 0, map_size);
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memset(_map2, 0, map_size * sizeof(uint16));
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memset(_map3_lo, 0, map_size);
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memset(_map3_hi, 0, map_size);
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memset(_map_extra_bits, 0, map_size / 4);
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