(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as

an uint8 till the savegame version is bumped to version 5. Then it works 
automaticly as a fully uint16. So _stations[] can not be increased till 
after the bump!!
This commit is contained in:
truelight
2004-12-28 11:51:31 +00:00
parent 41201f488c
commit c2ee8d70e4
20 changed files with 109 additions and 86 deletions

View File

@@ -105,7 +105,7 @@ TileIndex GetStationTileForVehicle(Vehicle *v, Station *st)
static bool CheckStationSpreadOut(Station *st, uint tile, int w, int h)
{
byte station_index = st->index;
uint16 station_index = st->index;
uint i;
uint x1 = GET_TILE_X(tile);
uint y1 = GET_TILE_Y(tile);
@@ -2168,7 +2168,7 @@ static const byte _enter_station_speedtable[12] = {
static uint32 VehicleEnter_Station(Vehicle *v, uint tile, int x, int y)
{
byte station_id;
uint16 station_id;
byte dir;
uint16 spd;
@@ -2482,7 +2482,8 @@ int32 CmdRenameStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
uint MoveGoodsToStation(uint tile, int w, int h, int type, uint amount)
{
Station *around_ptr[8];
byte around[8], st_index;
byte around[8];
uint16 st_index;
int i;
Station *st;
uint moved;