(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as

an uint8 till the savegame version is bumped to version 5. Then it works 
automaticly as a fully uint16. So _stations[] can not be increased till 
after the bump!!
This commit is contained in:
truelight
2004-12-28 11:51:31 +00:00
parent 41201f488c
commit c2ee8d70e4
20 changed files with 109 additions and 86 deletions

View File

@@ -63,7 +63,7 @@ static void DrawTile_Town(TileInfo *ti)
/* Retrieve pointer to the draw town tile struct */
{
/* this "randomizes" on the (up to) 4 variants of a building */
byte gfx = _map2[ti->tile];
byte gfx = (byte)_map2[ti->tile];
byte stage = _map3_lo[ti->tile] >> 6;
uint variant;
variant = ti->x >> 4;