(svn r10201) -Codechange: Replace Blitter::SetHorizontalLine with Blitter::DrawRect, as the former was only used by the rectangle drawing code anyway. This lets us draw rectangles in one go.
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@@ -94,7 +94,7 @@ public:
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* @param width The lenght of the line.
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* @param color A 8bpp mapping color.
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*/
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virtual void SetHorizontalLine(void *video, int width, uint8 color) = 0;
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virtual void DrawRect(void *video, int width, int height, uint8 color) = 0;
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/**
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* Copy from a buffer to the screen.
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