(svn r8550) -Fix

Building a vehicle does not involve allocating orders, so do not check whether orders could be allocated
This commit is contained in:
tron
2007-02-03 09:05:43 +00:00
parent 981833751a
commit c326ff3795
6 changed files with 5 additions and 11 deletions

View File

@@ -776,7 +776,7 @@ int32 CmdBuildRailVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
memset(&vl, 0, sizeof(vl));
if (!AllocateVehicles(vl, num_vehicles) || IsOrderPoolFull())
if (!AllocateVehicles(vl, num_vehicles))
return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME);
v = vl[0];