Implement road ground types for road waypoints
This commit is contained in:
@@ -63,7 +63,7 @@ TileIndex _build_tunnel_endtile; ///< The end of a tunnel; as hidden return from
|
||||
static const int BRIDGE_Z_START = 3;
|
||||
|
||||
extern void DrawTrackBits(TileInfo *ti, TrackBits track);
|
||||
extern void DrawRoadBits(TileInfo *ti);
|
||||
extern void DrawRoadBitsTunnelBridge(TileInfo *ti);
|
||||
extern const RoadBits _invalid_tileh_slopes_road[2][15];
|
||||
|
||||
extern CommandCost IsRailStationBridgeAboveOk(TileIndex tile, const StationSpec *statspec, byte layout, TileIndex northern_bridge_end, TileIndex southern_bridge_end, int bridge_height,
|
||||
@@ -2124,7 +2124,7 @@ static void DrawTile_TunnelBridge(TileInfo *ti, DrawTileProcParams params)
|
||||
DrawBridgeMiddle(ti);
|
||||
} else { // IsBridge(ti->tile)
|
||||
if (transport_type == TRANSPORT_ROAD && IsRoadCustomBridgeHead(ti->tile)) {
|
||||
DrawRoadBits(ti);
|
||||
DrawRoadBitsTunnelBridge(ti);
|
||||
DrawBridgeMiddle(ti);
|
||||
return;
|
||||
}
|
||||
|
Reference in New Issue
Block a user