(svn r20669) -Codechange: trigger the whole object every 256 ticks instead of every 250 ticks
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@@ -952,7 +952,6 @@ void GenerateLandscape(byte mode)
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if (_settings_game.game_creation.landscape == LT_TROPIC) CreateDesertOrRainForest();
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}
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void OnTick_Objects();
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void OnTick_Town();
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void OnTick_Trees();
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void OnTick_Station();
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@@ -967,6 +966,5 @@ void CallLandscapeTick()
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OnTick_Station();
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OnTick_Industry();
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OnTick_Objects();
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OnTick_Companies();
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}
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