Add: settings to limit your fast-forward game speed

By default this setting is set to 2500% normal game speed.
This commit is contained in:
Patric Stout
2021-02-28 15:41:03 +01:00
committed by Charles Pigott
parent 73fd634209
commit c3dc27e37e
17 changed files with 84 additions and 69 deletions

View File

@@ -13,7 +13,6 @@
#include "../os/windows/win32.h"
#include "../rev.h"
#include "../blitter/factory.hpp"
#include "../network/network.h"
#include "../core/geometry_func.hpp"
#include "../core/math_func.hpp"
#include "../core/random_func.hpp"
@@ -831,17 +830,12 @@ void VideoDriver_Win32Base::InputLoop()
_shift_pressed = this->has_focus && GetAsyncKeyState(VK_SHIFT) < 0;
#if defined(_DEBUG)
if (_shift_pressed)
this->fast_forward_key_pressed = _shift_pressed;
#else
/* Speedup when pressing tab, except when using ALT+TAB
* to switch to another application. */
if (this->has_focus && GetAsyncKeyState(VK_TAB) < 0 && GetAsyncKeyState(VK_MENU) >= 0)
this->fast_forward_key_pressed = this->has_focus && GetAsyncKeyState(VK_TAB) < 0 && GetAsyncKeyState(VK_MENU) >= 0;
#endif
{
if (!_networking && _game_mode != GM_MENU) _fast_forward |= 2;
} else if (_fast_forward & 2) {
_fast_forward = 0;
}
/* Determine which directional keys are down. */
if (this->has_focus) {